So basically, we had Legion, right? It had one of the most popular systems in recent years, being Artifact Weapons. Sure, they had their issues, but they did a lot of things right - most importantly, being incredibly flavorful and badass.The developers saw the popularity of artifact weapons, and wanted to get the same reaction from BFA - hence the Heart of Azeroth.But you see, there was just one problem with that.Artifact weapons took time, care, love, and art assets - unique ones for 32 different specs. Assets with no class overlap - each one is only for their class, nobody else. No double dipping.Whether or not it was time constraints, or different priorities, the Heart of Azeroth fell flat - it had none of the flavor of the artifact weapons, and instead of feeling somewhat unique, EVERYONE had the same one. And, at first anyway, they changed nothing about your rotation, didn't give you any exciting new options for your class - just passive numbers increases.It's fucking laz...