High Mythic tanking shouldn't have to be so dependent on kiting


I'm sure this will go over well with the die hard competitive community but it's been an issue before now: kiting shouldn't be the end game of tanking. Each expansion following Legion has seen tanks become squishier and while I don't think we should have face tanking always be the go to, it also fits the theme more than "hit enemies and run away, just out of melee range"Coupled with the heavily anti-melee affixes for keys, tanking has become "hit, run, repeat and hope your spec has enough CC to offset inattentive dps"