Island Expeditions all feel the same. Where is the promised variation and procedural generation?


Sup with every Island Expedition being the same?Every Island has A giant,An invasion of vrykul, goblins, etcA big Azerite breachA Worm boss that appears from the groundMillions of AlligatorsNothing unique or rare or cool. It all feels the same and is boring as hell. After 30 odd islands I'm already 100% done with it. Doing them just to see a number(AP) go up isn't fun and engaging content.